The tricks D&D designers used in Vecna: Eve of Ruin to keep 20th-level characters from breaking the game

Image: Martin Mottet/Wizards of the Coast
In Vecna: Eve of Ruin, Wizards of the Coast runs a tight ship
Image: Martin Mottet/Wizards of the Coast
In Vecna: Eve of Ruin, Wizards of the Coast runs a tight ship